Building Virtual Worlds

Build 4 AR/VR experiences with multidisciplinary teams in 10 weeks.

Rapid Prototyping using AR/VR

 

In 2017, I started my immersion semester at Carnegie Mellon University, Entertain Technology Program. During that fall, I worked with multidisciplinary teams to designed/rapid prototype/playtested/launched 4 AR/VR experiences.

 

Super Cashier

Cashier simulating experience on Oculus Rift

 
 
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Into the Void

Engaging AR experience based on Microsoft HoloLens I

 
 

Wormhole Concept Design with Hololens

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The Other Day

VR Fishing & Storytelling

 
 
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Demo Session at GDC, 2018

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Time to shine

VR experience

 
 
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Echo Sense, Experience Design

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Catch'em, Game Design